Next Q2-Q3 2026

Roadmap

planned

Planned Features

  • API key encryption (DPAPI on Windows, Keychain on Mac)
  • Community tool marketplace
  • FAB Marketplace distribution
  • Expanded networking & replication tools
  • Runtime AI integration prototype
  • HTTP response size limits for safety
  • Enhanced Blueprint flow visualization
  • Video tutorials and demo content
v2.0.0 March 2026

The Complete Engine

latest

Major release with 321 tools, 79 categories, and comprehensive coverage of the entire Unreal Engine 5 pipeline. The most ambitious AI toolkit for game development.

New Features

  • 321 tools across 79 categories — the industry's largest AI toolkit for UE5
  • 10 AI providers — Gemini, OpenAI, Claude, DeepSeek, MiniMax, Groq, Mistral, Cohere, Grok, Ollama
  • NodeForge Blueprint Compiler — 13-phase DSL-to-Blueprint layout engine
  • Native C++ MCP Server — JSON-RPC 2.0 bridge for Claude Desktop, Cursor, etc.
  • Per-asset contextual sessions — docked panels in Blueprint, Material, Widget, AnimBP, BT editors
  • Niagara VFX tools — particle systems, fire/smoke/rain presets, emitter config
  • Sequencer & Cinematics — 14 tools for level sequences, camera rigs, keyframes
  • Audio & MetaSounds — ambient sounds, spatial audio, procedural audio patches
  • Landscape tools — terrain creation, sculpting, painting, heightmap import/export
  • PCG Framework tools — procedural content generation graphs and presets
  • World Building — procedural structure types (walls, towers, castles, cities...)
  • Chaos Physics — destruction, vehicles, cloth, rigid bodies, constraints
  • Advanced Rendering — Lumen, Nanite, VSM, TSR, Ray Tracing, Pixel Streaming config
  • AI & Gameplay — behavior trees, perception, NavMesh, EQS, GAS, Enhanced Input
  • Advanced Systems — Control Rigs, State Trees, Smart Objects, Mass Entity, Groom, Water
  • Localization — string scanning, string tables, translation tools
  • Asset Management — find, rename, validate, audit, dependency tracking

Architecture

  • 100% native C++20 — zero external dependencies
  • 175,000+ lines of production code across 793 files
  • O(1) tool dispatch via TMap registry
  • FScopedTransaction undo support on 151+ tools
  • Automatic pre-modification asset backups
  • Streaming response support for all providers
  • Dynamic 40KB+ system prompt generation
  • Activity logging and usage analytics subsystems

Quality

  • 22 regression test suites
  • Comprehensive audit tracking
  • Thread-safe static map initialization
  • 30-second operation timeout for deadlock prevention
v1.0.0 2025

Foundation

Initial release establishing the core architecture, chat system, and first generation of tools.

Core

  • Core plugin architecture with module lifecycle management
  • AI session widget with streaming responses
  • Multi-provider AI support (initial providers)
  • Tool registry with registration system
  • Blueprint creation and editing tools
  • Material creation tools
  • Level design and actor management tools
  • Project settings integration

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